4.21.2009
4.20.2009
4.15.2009
amelie_movie clip
for project 2, i chose the guardian angel scene in the 2001 french film directed by jean-pierre jeunet. the scene begins with amelie walking in slow motion across a bridge. its a moment of inspiration and clarity as she has just successfully delivered her first act as guardian angel. for her second act, she whisks a blind man up for a wonderfully disorienting walk through the street. the scene is spliced with focused clips of details of the journey. the director frames the faces of the pair as the camera moves fast with the gait of amelie as she pulls the man along on her arm. the scene comes to an end as the camera sweeps up into the air and comes straight down on the blind man who is thrilled with his adventure and simultaneously inspired.
4.14.2009
3.26.2009
process/ product board
the board that i presented at the review was too much of a diagram and not enough of a final product board. this assignment was challenging. i've not had to make a board like this before and am really glad that this was part of the assignment. as a final presentation board and a process board, you had to figure out a way to synthesize all the work done (1), compose an overall graphic from various graphics (2) and reveal something about the process (3). this board is organized so that the projects build up from the bottom. the name of the project was used as a way to identify the organization and diagram of material on the board. the overall name of the project (constructed morphologies) is the largest text overlayed on text from my reading anayses, a key part of beginning to conceive the how and why of digital practices. text is called out, keying into this new (for me) digital design language. in red outline is "surficial manipulations" which aligns on the left of the board with process diagrams and wireframes calling to attention the interrogated lines and points in red. this is overlayed on a larger image of the final product, which is showed as a long strip and is revealed most clearly on the right side of the page, corresponding to the "constructed morphologies" project label. the overall composition reads at different levels, with the horizontal product images having the strongest read. within these bands, however, there is a homogeneity so as to not create a lot of hierarchy. this was my intention. there was value in each of the 5 major process phases of this project equally, and feel that this process will repeat itself as i continue to develop this methodology. perhaps eventually a breakthrough would be revealed by a larger, more dominant image.
tile pieces_physical constructs

these tile peices were created from a unit of geometry distilled from the car studies, morphological matrix and patterning exercizes. the first was "designed" in the sense that i conceived of an idea and carried that out, while the second resulted from a programming mentality.
tile 1_ the original geometry of this tile was woven together and skewed and then impacted into the a solid base at an angle so that the lines grew out of the solid piece. it was my intention to trim the edges to the 6" x 6" tiile unit. the resultant tile pattern could be repeated forever. i have not trimmed the edges, however, because i appreciate the way that the geometry emerges from the boundaries of the tile. it is less tile-like because of its irregularity, but beautiful and sophisticated. looking at the physical construct revealed a new relevance as i began imaginging myself walking along the smooth plane and into the spaces that emerge from the impacted geometries. to further explore the tile idea, however, i am going to try to trim the edges and re-print.
tile 2_ this was the result of a simple programming or scripting mentality where the peices were copied, offset and rotated by the same amount each time. this then shifted, was reversed, and the pieces continued to flow counter to the original motion. this pattern can be imagined to repeat infinitely. i like how there are different moments within the pattern. a clear, linear void, for example, emerges as the pieces part for a moment as they fold back around on themselves.
physical constructs
here are a few of the model pieces that were created from my digital modeling exploration. i think that the pieces themselves are rather boring. the pieces themselves became more interesting when they were fragmented for the patterns and matrix exercises. it was vaulable to work with the orthographic drawings to develop facility for digital modeling. i would like to explore digital constructs from a clean slate and see what sort of complex forms can be developed. and to have a specific reason/ purpose in mind when designing the geometry.
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